See how your app install costs compare. Explore mobile acquisition cost benchmarks by industry, region, and platform
November 2024 - November 2025
Detailed observation of presented data
Gaming app install costs ran well below the market for most of the year, then surged mid‑2025 in a sharp, short‑lived spike that briefly pushed prices above the global benchmark. Across all countries, median cost per app install (CPI) for Gaming averaged $7.45 versus a $15.10 global all‑industry benchmark—about half the market rate—yet August delivered a dramatic high before costs cooled again into October. Month‑to‑month movements were generally steadier than the broader market, with a few outsized swings that defined the narrative.
This analysis is based on $3B worth of advertising data from our dataset, which provides strong directional benchmarks. This analysis explores ad performance trends for Gaming in all countries compared to the global benchmark.
The period opened at $1.10 in November 2024 and closed at $7.68 in October 2025, a steep overall lift driven by a summer run‑up. The year’s low came in January at $0.82; the high arrived in August at $28.82. CPI traced a clear arc:
On average, month‑to‑month absolute moves were $4.77 for Gaming versus $6.23 in the global benchmark, indicating slightly lower ongoing volatility despite a wider overall range ($0.82–$28.82 for Gaming vs. $7.13–$27.90 globally). Notable inflection points included April’s step up from March (+$4.62), July’s acceleration (+$3.36), the August surge (+165% month over month), and a rapid September retracement (−55%).
Seasonally, costs were lean through late Q4 2024 into Q1 2025 (averaging roughly $1.9 in Q1). Q2 marked a structural shift into mid‑ to high‑single digits, and Q3 delivered the year’s most expensive period (averaging about $17.6), anchored by the August spike. Early Q4 2025 cooled to the high single digits. By contrast, the global benchmark showed a typical pattern: a January trough (~$7.13), a pronounced June high (~$27.90), and sustained elevated levels through late Q3 and into October.
Relative to Facebook Ads benchmarks across all industries, Gaming’s CPI across all countries was consistently below market until midsummer. On average, Gaming ran 51% cheaper than the global benchmark ($7.45 vs. $15.10). The gap was widest in November 2024 (−93% vs. global) and January 2025 (−88%), narrowed to near parity in July (−14%), and flipped to a premium in August (+58% above global). The spread then reset in September (−44%) and October (−60%). Over the full window, the global benchmark increased about 21% from November to October, while Gaming’s CPI rose far more sharply (+597%) due to the mid‑year spike.
In sum, Facebook Ads benchmarks for cost per app install show Gaming across all countries averaging roughly half of global costs, punctuated by a singular August high and a quick normalization into fall. Understanding CPI trends and country‑specific ad costs for Gaming helps teams contextualize industry ad performance against global CPM analysis and CTR performance patterns, and compare app‑install pricing to broader CPC trends worldwide.
Insights & analysis of Facebook advertising costs
Facebook advertising costs vary based on many factors including industry, target audience, ad placement, and campaign objectives. In the Gaming industry, Facebook ad costs can be influenced by seasonal trends and market competition. Geographic targeting affects ad costs based on market competition and user engagement in different regions. Different campaign objectives lead to varying costs based on how Facebook optimizes for your specific goals. The data shown represents median values across multiple campaigns, and individual results may vary based on ad quality, audience targeting, and campaign optimization.
We use the median CTR because the underlying distribution of click-through rates is highly skewed, with a small share of campaigns achieving extremely high CTRs. These outliers can inflate a simple average, making it less representative of what most advertisers actually experience. By using the median—which sits at the midpoint of all campaigns—we provide a more rigorous and realistic benchmark that reflects the true underlying data model and helps you set attainable performance expectations.
Note: This data represents industry median values and benchmarks. Your actual costs may vary based on specific targeting, ad creative quality, and campaign optimization.
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All data is sourced from over $3B in Facebook ad spend, collected across thousands of ad accounts that use Superads daily to analyze and improve their campaigns. Every data point is fully anonymized and aggregated—no individual advertiser is ever exposed.
This dataset updates frequently as new ad data flows in. It will only get bigger and better.
iOS CPIs often range from $2 to $5 or more. Android is usually cheaper, between $1 and $3. Your CPI will depend on geo, creative, and optimization goal.
Some regions like the US, UK, and Canada have higher competition and stricter privacy regulations, which drive up costs. Countries with lower purchasing power typically have cheaper CPIs.
Short videos showing app benefits, UGC-style content, and localized messaging tend to perform best. Clear CTAs and fast-paced visuals help lower your CPI.
Optimizing for installs gets volume, but optimizing for actions like signups or purchases brings higher quality users. It depends on your goals and how much post-install behavior matters.
Align your creative with the app experience, avoid misleading ads, and exclude users who already installed. You can also test lookalike audiences based on high-quality users, not just all installers.
Discover detailed cost benchmarks for different Facebook advertising metrics:
Average cost per click benchmarks across industries
Cost per thousand impressions across different markets
Benchmark click-through rates for Facebook ads
Cost per lead across different markets
Average cost per purchase benchmarks across industries
See how much it costs to get users to install an app