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November 2024 - November 2025
Detailed observation of presented data
Entertainment’s cost per purchase (CPP) ran cheaper than the market this year but with sharper swings. Across all countries, Entertainment CPP averaged $38.88 versus a $49.33 global all‑industry benchmark — roughly 21% lower overall. The category moved in a sawtooth rhythm: a soft December low, a February peak, a steep April reset, and a late‑summer rebound that nearly met global levels in September before cooling in October. Variability was the defining feature, with larger month‑to‑month moves than the broader market and several standout swings.
This analysis is based on $3B worth of advertising data from our dataset, which provides strong directional benchmarks. This analysis explores ad performance trends for Entertainment in all countries compared to the global benchmark.
Entertainment CPP started at $39.33 in November 2024 and ended at $34.40 in October 2025, closing 12% below the starting point. The year’s low arrived in December at $28.45, followed by a surge to the annual high of $50.27 in February. After moderating to $47.31 in March, CPP dropped sharply to $29.69 in April (−37% month over month), then steadied around the mid‑$30s through June. July dipped again to $29.93 before a late‑summer lift to $44.37 in August and $48.83 in September, nearly matching the market, and finally cooled to $34.40 in October.
On average, the category moved about $9 per month in absolute terms — roughly 23% of its mean level — indicating elevated volatility. By comparison, the global benchmark shifted only $2.58 per month on average (about 5% of its mean). The total range for Entertainment spanned $21.82 from low to high (56% of its average), versus an $11.23 range for the benchmark (23% of its average).
Across all twelve months, Entertainment CPP remained below the global all‑industry benchmark. The typical gap ranged from roughly 6% to 43% below market levels: the widest deficits appeared in December (−43%) and April (−43%), while the narrowest gap arrived in September (−0.3%), effectively matching the benchmark. On a yearlong view, Entertainment averaged $10.45 below the global CPP (−21%). Trendwise, the global benchmark inched up from November to October (+1.7%), while Entertainment declined (−12.5%) and was notably more volatile — a choppier path with pronounced dips and rebounds.
While CPC trends and CPM analysis often signal auction pressure and demand, the primary story here is conversion efficiency: Entertainment’s Facebook Ads benchmarks for cost per purchase were consistently below market, yet moved in larger arcs than the all‑industry baseline.
Understanding Facebook Ads cost‑per‑purchase benchmarks for the Entertainment industry across all countries highlights a market that is generally more efficient than the global average but markedly more volatile, with distinct Q1 highs, Q2 troughs, and a late‑summer rebound that briefly closed the gap with the broader benchmark.
Insights & analysis of Facebook advertising costs
Facebook advertising costs vary based on many factors including industry, target audience, ad placement, and campaign objectives. In the Entertainment industry, Facebook ad costs can be influenced by seasonal trends and market competition. Geographic targeting affects ad costs based on market competition and user engagement in different regions. Different campaign objectives lead to varying costs based on how Facebook optimizes for your specific goals. The data shown represents median values across multiple campaigns, and individual results may vary based on ad quality, audience targeting, and campaign optimization.
We use the median CTR because the underlying distribution of click-through rates is highly skewed, with a small share of campaigns achieving extremely high CTRs. These outliers can inflate a simple average, making it less representative of what most advertisers actually experience. By using the median—which sits at the midpoint of all campaigns—we provide a more rigorous and realistic benchmark that reflects the true underlying data model and helps you set attainable performance expectations.
Note: This data represents industry median values and benchmarks. Your actual costs may vary based on specific targeting, ad creative quality, and campaign optimization.
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All data is sourced from over $3B in Facebook ad spend, collected across thousands of ad accounts that use Superads daily to analyze and improve their campaigns. Every data point is fully anonymized and aggregated—no individual advertiser is ever exposed.
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It depends on your product price and margins. Most brands aim for $10 to $50. For higher-ticket products, a higher CPA may be acceptable as long as you're maintaining a strong return on ad spend.
Higher-priced products typically have a higher CPA because people take longer to convert. That's not necessarily a problem if your margin can support it. You should measure CPA in context with AOV and LTV.
Your AOV may be increasing, which helps maintain ROAS even if CPA rises. You could also be facing higher CPMs, lower conversion rates, or creative fatigue.
Manual bidding can help if you're struggling to stay within target CPA. It's best used by experienced advertisers who can monitor performance and adjust regularly. It gives more control, but also requires more effort.
Increase budget gradually, rotate creative often, and avoid overlapping audiences. Scaling too quickly can lead to audience saturation and rising CPAs.
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